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Liu Yang
Liu Yang
art generalist
Central, Hong Kong

Summary

15 years in video game industry

Skills

tech artEnvironment DesignIllustrationEnvironment ModelingConcept ArtProp ModelingProp DesignHard Surface Modeling

Software proficiency

Unreal Engine
Unreal Engine
plasticity
plasticity
Unity
Unity
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
SpaceClaim
SpaceClaim
MoI3D
MoI3D
Modo
Modo
Blender
Blender

Experience

  • Lead Artist at Perfect World
    ShenZhen, China
    September 2019 - Present

    Lead Artist at Perfect World Shenzhen studio

  • Senior Concept Artist at Studio Surgical Scalpels
    Shen Zhen, China
    September 2016 - January 2019

    create art for the game project boundary from concept art to game ready 3d asset.

  • freelance at liuyang-art.com
    ShenZhen, China
    July 2008 - Present

  • Lead Art at idreamsky
    ShenZhen, China
    September 2014 - November 2015

  • Concept Artist at Tencent
    ShenZhen, China
    December 2011 - September 2014